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 Post subject: FSW News for anyone interested or following.
PostPosted: Thu Oct 26, 2017 8:11 pm 
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Joined: Sat May 19, 2001 10:14 pm
Posts: 423
Location: Whitehorse YT
FSW on sale until Nov. 1st for Cdn $20.99 on steam.

SDK should be released in November.

Current Development Focus - October 2017
25 OCTOBER - DTG CRYSS
It’s all hands on deck in the Dovetail office as we keep further developing Flight Sim World. We’re coming up to six months in Early Access and wanted to take this opportunity to update you on our current focal points and the things the dev team are hoping to bring to FSW in the near future.

Important Note: These are things the dev team is currently focusing on: We don’t have any solid delivery dates as of yet, but will have more information as we work through our list.

Dynamic Weather
Building upon the foundations laid by Advanced Weather, we are working to fully support the variety of experiences demanded by experienced flight simmers. That means adding the ability to see weather change during your flight.

Bug Fixing
We’re working through the bug reporting form, currently trying to iron out a few errant bugs:

Sim Stability
Full screen + multi-monitor issues
Aircraft rolling to the left
Peripherals
Ongoing performance improvements

Thank you to everyone who’s taken the time out to leave feedback on the bug reporting form. We go through each report, so if you’re experiencing issues then please take the time to fill one in.

Improving Aircraft Systems
It is our aim to ensure auto-pilot, and GPS avionics are working as expected across all aircraft to ensure a solid foundation for future IFR implementation.

Aircraft Variety
We’re committed to bringing the breadth of experiences that simulation fans demand into FSW. Whether you're a fan of general aviation, jets, helicopters or military aircraft, we're working internally and with 3rd party developers to make those experiences available for Flight Sim World.

SDK
We’re heavily invested in preparing the first release of the SDK which will allow anyone to create content for Flight Sim World. We couldn’t have done this without the help of Turbulent Designs, Just Flight, BlueSky FS and others who have helped drive the core sim forward.

The SDK will be freely available, so fledgling creators can join established freeware and 3rd party developers in creating content. We’re excited to see what you create!



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 Post subject: Re: FSW News for anyone interested or following.
PostPosted: Fri Dec 08, 2017 12:31 am 
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Joined: Sat May 19, 2001 10:14 pm
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Location: Whitehorse YT
DTG has released SDK 1.0 for FSW. Check it out on Steam.

SDK V1.0 FAQ
7 December - DTG Cryss
It’s your turn to create! We’re releasing SDK V1.0 which provides the tools, documentation and reference material needed to create your own scenery objects, aircraft and tools for Flight Sim World.

SDK V1.0 was developed with the support of Turbulent Designs, BlueSky Flight Simulations, Just Flight and FS FlightControl, who’ve helped hone these tools whilst developing content for Flight Sim world. With access to the same set of tools, you’ll have the opportunity to create content that matches the incredibly high level of detail showcased by the PA-28R Arrow III, the P-40F Warhawk and more. We can’t wait to see what you come up with!

What is SDK V1.0
SDK V1.0 is the launch version of the Flight Sim World SDK, which will be developed alongside the core sim. It features the functionality to create scenery objects, aircraft and tools (using C++ to communicate with the sim). Mileage on the integration of more complex systems may vary as we implement this technology into the simulator and the SDK.

We’d appreciate any feedback or improvements you’d like to see made for this initial release.

Please note: In order to get the most value from the SDK, you’ll need access to a copy of 3DS Max.

How To Access The SDK
The SDK can be found in the ‘Tools’ menu of your Steam account for anyone who has purchased a copy of Flight Sim World. You can access the ‘Tools’ menu by mousing over your ‘Library’ on Steam.

The SDK is bundled with the Pro Mission Editor, if you have already installed the Pro Mission Editor, it should automatically update to include the SDK.



Please note: If you have completed something great and are interested in having your Flight Sim World content published on Steam can contact us via partners@dovetailgames.com

Getting Started
After downloading the SDK (see above), you’ll want to take a look at the documentation that outlines content creation for Flight Sim World.

You can find the documentation for SDK V1.0 HERE[fswsdk.dovetailgames.com]

It covers:

Art Authoring
Authoring Aircraft
Basic Scenery
Simconnect APIs
Mission Creation


If you’re not sure where to get started then head on over to the Dovetail SDK forums[forums.dovetailgames.com] to discuss the tools with other creators.

Where do I share my creations?
SDK creations (with the exception of missions) are currently not supported in the Steam workshop, meaning they’ll need to be personally uploaded by their creations. We’ve created a forum for you to advertise content you’ve created.[forums.dovetailgames.com]

Please Note: Please scan all downloads for viruses to ensure you protect your PC system.
Also Note: Installing lots of add-on content may affect your FSW installation.

Useful Links
SDK Documentation[fswsdk.dovetailgames.com]
SDK Dovetail Hub[forums.dovetailgames.com]
SDK Creation Forum[forums.dovetailgames.com]
SDK Help Forum[forums.dovetailgames.com]
FS Developers Forum[www.fsdeveloper.com]
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